Advanced experience with Maya,KeyShot,substance painter,zbrush,blender,marvelous designer
Developing high fidelity, photo real 3D models of characters and objects.
Ensuring that all material is compliant with company standards.
Defining game assets, setting milestones and executing design assignments
Creating tiling textures using Photoshop.
Integrating art assets into content pipelines.
Environment modelling and texturing.
Possessing creative thinking to come up with innovative designs.
can work more than 12 hours,can communicate