Cinematic CGI that tells your brand’s story—crafted from pixels to perfection.
I'm a CG/VFX artist and aspiring Technical Director with hands-on experience in full-cycle production for both film and interactive media. From creating 3D assets to final compositing, I bring projects to life using tools like Blender, Maya, Houdini, Unreal Engine, and Python.
I’ve delivered freelance work across different industries—including film, game development, and advertising—while completing a Technical Director internship focused on pipeline development and artist-friendly AI tools.
Whether collaborating with a team or owning a task end-to-end, I take pride in blending creativity with technical insight to solve problems and deliver polished, high-impact visuals.
Work Terms
I work with a milestone-based payment structure. Once the client approves the initial test render, a down payment is made to proceed. The remaining balance is due upon delivery of the final video.