Unreal Engine 5 Developer specializing in C++ gameplay systems, multiplayer networking, physics simulation, and performance optimization.
I am a professional Unreal Engine 5 Game Developer with hands-on industry experience working on commercial and multiplayer game projects. I specialize in C++ gameplay programming, physics-based systems, multiplayer networking, AI integration, and performance optimization.
Previously, I worked at Keywords Studios, where I contributed to core gameplay mechanics, vehicle and aircraft physics systems, AI behavior, UI development, and multiplayer synchronization. I have experience building scalable systems using Unreal Engine architecture and optimizing performance using tools such as Unreal Insight.
My Core Expertise Includes:
Unreal Engine 5 (C++ & Blueprint Hybrid Development)
Multiplayer Systems (Replication, Listen Server, Networking Logic)
Gameplay Mechanics & Player Controllers
Vehicle & Aircraft Physics (Chaos Vehicles, Custom Physics)
AI Systems (Pathfinding, NPC Behavior, Convai Integration)
UI Systems (Inventory, HUD, Character Customization)
Performance Optimization & Memory Profiling
PC & Mobile Game Builds
Project Experience Highlights:
Developed multiplayer minigames with real-time synchronization
Built realistic movement and physics-driven gameplay systems
Implemented parkour movement, jetpack modes, and state-based mechanics
Optimized memory bottlenecks using Unreal Insight
Delivered production-ready features for studio-level projects
My Work Philosophy:
I focus on clean architecture, scalable systems, performance stability, and on-time delivery. I believe in transparent communication and building long-term professional relationships with clients.
If you are looking for a reliable Unreal Engine developer who understands real production workflows, I would be glad to work on your project.
Work Terms
vailability: 20–30 hours per week (Flexible for urgent tasks)
Communication: Chat, Guru messages, Discord, or Zoom
Time Zone: IST (GMT +5:30) — Flexible overlap with US/EU clients
Payment Terms: Milestone-based or hourly contracts preferred
Project Updates: Regular progress reports and builds provided
Revision Policy: Reasonable revisions included as per project scope