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Skills

  • 2D Games
  • 3D Games
  • Box2D
  • Game Development
  • Level Design
  • Mobile Game Development
  • Multiplayer
  • Networking
  • Physics
  • Programming
  • Software Development
  • Unreal Engine
  • Video Games

Services

  • Unreal Engine 5 C++ Game Developer

    $15/hr Starting at $50 Ongoing

    Dedicated Resource

    I am a professional Unreal Engine 5 Game Developer with hands-on industry experience at Keywords Studios, specializing in gameplay mechanics, multiplayer systems, AI integration, and physics-based simulations...

    2D Games3D GamesBox2DGame DevelopmentLevel Design

About

Unreal Engine 5 Developer specializing in C++ gameplay systems, multiplayer networking, physics simulation, and performance optimization.

I am a professional Unreal Engine 5 Game Developer with hands-on industry experience working on commercial and multiplayer game projects. I specialize in C++ gameplay programming, physics-based systems, multiplayer networking, AI integration, and performance optimization.

Previously, I worked at Keywords Studios, where I contributed to core gameplay mechanics, vehicle and aircraft physics systems, AI behavior, UI development, and multiplayer synchronization. I have experience building scalable systems using Unreal Engine architecture and optimizing performance using tools such as Unreal Insight.

My Core Expertise Includes:

Unreal Engine 5 (C++ & Blueprint Hybrid Development)

Multiplayer Systems (Replication, Listen Server, Networking Logic)

Gameplay Mechanics & Player Controllers

Vehicle & Aircraft Physics (Chaos Vehicles, Custom Physics)

AI Systems (Pathfinding, NPC Behavior, Convai Integration)

UI Systems (Inventory, HUD, Character Customization)

Performance Optimization & Memory Profiling

PC & Mobile Game Builds

Project Experience Highlights:

Developed multiplayer minigames with real-time synchronization

Built realistic movement and physics-driven gameplay systems

Implemented parkour movement, jetpack modes, and state-based mechanics

Optimized memory bottlenecks using Unreal Insight

Delivered production-ready features for studio-level projects

My Work Philosophy:

I focus on clean architecture, scalable systems, performance stability, and on-time delivery. I believe in transparent communication and building long-term professional relationships with clients.

If you are looking for a reliable Unreal Engine developer who understands real production workflows, I would be glad to work on your project.

Work Terms

vailability: 20–30 hours per week (Flexible for urgent tasks)
Communication: Chat, Guru messages, Discord, or Zoom
Time Zone: IST (GMT +5:30) — Flexible overlap with US/EU clients
Payment Terms: Milestone-based or hourly contracts preferred
Project Updates: Regular progress reports and builds provided
Revision Policy: Reasonable revisions included as per project scope