Drafting&Design
I'm a manual machinist with mechanical engineering training who learned that drawings only matter if the part can actually be built. Ten years of operating manual lathes, mills, and grinders taught me what CAD operators often miss: the tolerance that matters, the surface finish that survives, and the geometry that won't fight the tooling.
I don't model in software. I reverse-engineer from physical parts, interpret blueprints with GD&T that actually means something, and I know why a drawing change costs ten minutes on paper and ten hours on the floor. I reference Machinery's Handbook and ASME standards because the math doesn't change even when the software does.
My welding certification (AWS D1.1 3G unlimited) and metallurgy background mean I don't just draw parts—I understand heat treatment, distortion, and why a weldment design will or won't survive stress relief.
What I do now:
Patent illustrations that capture how an invention actually functions and can be manufactured
Drawing reviews that catch what automated checkers miss—impossible tolerances, poor material callouts, designs that ignore cutting efficiencies
Technical guidance for startups and inventors who need someone who knows what IPM, FPT, and tool insert selection actually mean
I work remotely because my injuries require it. That doesn't affect my ability to spot a tolerance stack-up that won't assemble, or to explain why your design needs a different approach before you waste money on prototypes.
If you need someone who understands what the lines mean in terms of chips on the floor, I'm faster than a CAD operator adding holes to an isometric.
Work Terms
Flexable Hours and Deadlines
Will work with the customer for best results!