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Skills

  • Cocos2D
  • iOS
  • Windows Phone 8
  • Android
  • C++
  • Game Development
  • iOS Development
  • Objective-C
  • Android Development
  • C#
  • Cocos2d-x
  • Java
  • Mobile
  • Mobile Development
  • Mobile Testing

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Services

  • iOS/Android/WP8/WinRT/Game Development

    $15/hr Starting at $100 Ongoing

    Dedicated Resource

    Hypercube provides the range of services: • iOS Development: Our knowledge in native iOS framework and cocos2D framework allows us to make any application we imagine. • Android Development: One of our...

    AndroidAndroid DevelopmentC#C++Cocos2D

About

iOS, Android, WP8, Win RT, Game Development

Hypercube is a young crew with a know-how about design and software development. We hunt for ideas and make apps that can be fun, educative or just helpful.

We dedicate our time, knowledge and effort to deliver multiplatform mobile apps that stand out in quality and uniqueness of design.

Our eyes are always wide open to any opportunities to expand and we are in a constant, open dialogue with our customers. Being a small, devoted and well rounded team of experts, we are always ready to take on a completely new idea and build it from scratch.

Our products are personal dreams brought to life. Discussing our ideas, programming and learning by doing is what brought all of us together.

Our focus is Mobile and Game development, including:
• Mobile - iOS, Android, WP8, WinRT
• Game development: Cocos2d-x
• Testing and quality assurance

Founded: 2013

Meet the Team

  • Djordje Krutil

    Djordje Krutil

    Android Developer

  • Filip Jovanovic

    Filip Jovanovic

    Android Developer

  • Srecko Janicijevic

    Srecko Janicijevic

    WP8/WinRT Developer

  • Lazar Djordjevic

    Lazar Djordjevic

    iOS Developer

Work Terms

Every person in the team can be involved:

• full-time
• part-time
• as needed

Billing can be performed in two ways:

• Hourly – according to the amount of time spent by the team. Billing period can be defined as one week, two weeks or a month. Billing amount equals spent time multiplied by our rate.
• Retainer – we agree beforehand on the exact amount of time spent by each person in the team during the billing period. Thus the billing amount is known beforehand as well. Billing period can be defined as two weeks or a month.


Intellectual property (IP) rights along with the source codes are passed to the client after the final payment from the client.