Hi, I'm a seasoned 3D artist with over 9 years of experience creating high-quality assets for games, animation, and digital media. I specialize in modeling, texturing, and rendering, and I’m proficient with tools like Blender, Maya, ZBrush, and Substance Painter. I’ve worked on everything from character design and environments to product visualization and AR/VR assets. Whether it’s stylized or photorealistic, I always aim to bring strong artistic vision and technical skill to the table. I’m easy to work with, detail-oriented, and passionate about turning ideas into polished 3D experiences.