3D modeler
I am a freelance 3d Modeler, specifically for game art, animation and architectural visualization. I can create production-ready models with given concept. I worked for an animation studio and a game studio.
I have deep understanding about 3D modelling and PBR workflow, including organic/hard surface modeling, hair creation, high-res sculpting, garment creation, UV mapping, re-topologizing, PBR shader creation, and texturing.
My major software: Blender, Maya, Zbrush, Substance Painter.