Like to create optimized practical and beautiful game content.
Started to work with game engines and 3d modeling since 2004. Worked with UDK (Unreal engine 3 - made my graduate work - "Interactive presentation of Kemerovo state University" using it), Unity 5 (worked about a year on the action rpg game in game studio in Novosibirsk city - content creation, content optimisation, game design), Unreal Engine 4 (worked on horror action adventure game in studio - parametrical assets creation, game design, 3d content and game mechanics creation).
Since 2017 I'm a freelance artist, open for hire.
Work Terms
Can operate during your work hours, and work within your studio pipeline.
Attachments (Click to Preview)
-