I’m a 3D modeler who creates game-ready weapon models from start to finish: highpoly, lowpoly, baking, and PBR texturing.
I work in Maya, Substance Painter, and Marmoset Toolbag.
I focus on making clean, optimized, and visually appealing models with attention to detail.
Open for freelance projects and collaborations.
Work Terms
Discord — @konapochka
I’ll be glad to discuss project details or possible collaboration.