Unreal Engine 5 & VR Developer | Meta Quest | Blueprints | C++ | Gameplay, UI & Optimization
I am an Unreal Engine developer focused on VR, Meta Quest, gameplay systems, UI, optimization, and technical problem solving.
I work with Unreal Engine 5, Blueprints, C++, UMG/UI, VR interactions, performance optimization, bug fixing, and existing project improvements.
My work includes developing new functionality, investigating technical issues, improving existing Unreal Engine projects, optimizing performance, and upgrading projects to newer engine versions.
Key areas:
• Unreal Engine 5
• VR & Meta Quest development
• Blueprints
• C++
• Gameplay systems
• UMG / UI
• Performance optimization
• Bug fixing and troubleshooting
• Project upgrades and migration
I focus on understanding the requirements and technical problem before implementation, then building a practical and maintainable solution.
Work Terms
Project scope, budget, milestones, and delivery expectations are agreed before work begins.
I prefer written communication through Guru so requirements and technical decisions remain clear and documented.
For larger projects, work can be divided into milestones so progress can be reviewed at each stage.
Existing Unreal Engine projects can be reviewed before implementation to identify technical requirements, potential issues, and the best development approach.