Alpine, Utah, United States

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The guru of



I know how to make great games.

I have over 25 years of experience in game development and have worked on over 150 published titles. I am also the author of more than a dozen books on the subject of game design, art and 3D graphics. Game titles I've worked on include the following: Starcraft Brood Wars, Tiger Woods Golf, Guitar Hero Mobile, Super Star Wars, NCAA Basketball, Rainbow Six, Top Gear Rally II, Abe's Oddworld Adventures, Dance Sensation, Family Village and many many more. I know the development process from beginning to end and have managed large (120 people) to small (5 people) teams.