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Skills

  • 3D
  • 3D Art
  • Maya
  • Texturing
  • 3d Model
  • 3ds Max
  • Animation
  • Character Modelling
  • Characters
  • Computer Games Industry
  • Modelling

Services

  • 3D Character Modelling

    $50/hr Starting at $500 Ongoing

    Dedicated Resource

    I can create 3D character models for games and animation. With over 15 years experience in the computer games industry I'm well versed in the technical and aesthetic requirements for both high and low...

    3D3D Art3d Model3ds MaxAnimation

About

I love producing beautiful, engaging 3D experiences - particularly when they can be delivered to any user, anywhere, with nothing more than a modern web browser and internet connection.

During nearly 20 years as a computer games artist and animator, I gained a comprehensive understanding of almost all areas of interactive entertainment production, from the creation of 2D and 3D source content right through to run-time implementation in high-end game engines.

For me, however, now its all about the web.

WebGL is an exciting new technology that allows user to experience dynamic 3D content - which was once only in the domain of computer games and apps - directly in their web browsers. No more need for plug-ins, apps or software installations. Any user with a modern web-browser on a tablet, phone or PC can access the same rich 3D content regardless of their operating system or brand of device.

I believe this has the potential to completely transform the way that everyday users interact with the internet. Increasingly web content is going to move from being largely 2D, flat and static towards that which is immersive, 3D and dynamic.

3 years ago I decided to take everything I'd learned about developing interactive 3D entertainment and apply it to the web. I've taken a deep dive investigating various technologies and processes, discovering both the pitfalls and advantages of web-based 3d.

If you are new to the process of developing a 3D web experience, I can help guide you through the pro's and con's of WebGL and help you decide if its the right fit for your project. If you have a larger scale project, I can dive in and hit the ground running with your specific production requirements. If it turns out I can't provide exactly what you are after, I have a wide network of peers and industry contacts I can draw on to assemble a team that can.

I'm a London based developer, with excellent communication skills, so you can be assured I will be do my best to ensure the process is as transparent and hassle free as possible.

I look forward to hearing from you and learning about your project requirements!

Work Terms

I'm based in South London, and generally work remotely. I'm available for face-to-face consultations in the UK, or abroad depending on your project requirements. I'm also open to considering short term onsite contracts in the London and the South East of the UK.

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