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Skills

  • Game Development
  • C#
  • Unity 3D
  • Concept Development
  • Design
  • Mobile Game Development
  • Software Development
  • Android
  • Android Game Development
  • Consultant
  • Content Writing
  • Game Design
  • Gaming
  • Ideation
  • iOS

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Services

  • Game Development

    $22/hr Starting at $625 Ongoing

    Dedicated Resource

    I develop video games prototypes, premium games or video games content as a service on various platforms (Android, iOS, Windows, Mac) based on your brief/concept or the fleshed out game design document...

    AndroidAndroid Game DevelopmentC#Concept DevelopmentContent Writing
  • Consultancy

    $50/hr Starting at $100 Ongoing

    Dedicated Resource

    I work with you on your game’s concept or design document, helping you revise your idea, advise you on market trends and development expertise, or provide you with new ways to make your game fun.

    Concept DevelopmentConsultantDesignGame DevelopmentIdeation

About

I’m a big fan of flexibility, and can design and develop bespoke options based on the needs of your game

I started making games in 2013, just after I finished national youth service and decided to yield my undying dream of making video games. My first stint was with Kuluya, and there I learnt how to conceptualise, design and develop over a dozen shipped titles covering different genres across web and mobile.

Right after that, I pursued a masters in Game Development to gain insight into developing triple A titles. With the help of Sheffield Hallam’s Playstation First Partnership, I got a sense of what the industry was like as well a taste of triple A development using the Sony Phyre Engine.

I’ve been developing games for over five years now, with the last two of those years being an indie working with clients. I primarily work with Unity 3D and C# .NET, but I'm also experienced with a variety of other languages and development tools such as PHP, MySQL, JavaScript, Objective-C, Java, Game Maker Studio, App Game Kit, Blender, Photoshop, Illustrator, Audacity, and more. I've also developed native SDK plugins for Unity (iOS and Android) as well as Unity editor extensions.

My focus is primarily in multi-platform mobile games (iOS and Android), but I also have experience developing for web, PC, Mac, and Linux. I've worked with a wide variety of genres including endless runners, board games, physics-based platformer, arcade, brawlers, word games, and more.

Work Terms

5 Hours every day
Email is preferred means of communication
For longer sessions, I'm available on Skype.