Music composer for Interactive Media.
Student of Composition at the Conservatory of Music Alberto Ginastera.
Now composing and mixing videogame sountracks, academic music and some storytelling conceptual albums. In the other hand, learning real time-processing and algorithmic composition.
Professional composer of interactive music for videogames.
Skills in thematic composition, orchestration and music for interactive media.
Improving abilities in production and mixing. Teacher of Harmony, Counterpoint and Musical Language.
As a videogame player i enjoy achieving immersive and memorable sound experiences, particularly with some retro vibes!
Interest in dinamic team workflow where coexist different tradicional and digital art forms.
Searching for new proyects to work with.
Believer that with music the world becomes a little better place.