Sign up or Log in to see more.
Overall 15+ years of experience. I do 3D Character Modelling, Texturing, Rigging, Animation for Games, movies. Software 3Ds Max - Maya - ZBrush - Mud Box - Unity3D - Unreal
Developing 3D Character Model and Texture for Games, Movies, TV Commercial. I can develop the concept character as well based on rough sketch or 2d drawing as well.
Once your character model and textures work finished. Begin the processes of 3D Character rigging and animation to bring your scenes to life. Rigging is the method of assigning joints to specific parts...
Video Game Designers and Developers
Social Games Developers
Autodesk 3ds Max Designers