Immersive 3D Environments Crafted with Precision in Unreal Engine"
I’m a 3D Environment Artist with a passion for building immersive, real-time worlds using Unreal Engine and Blender. I specialize in environment design, lighting, and texturing—crafting visually stunning and performance-optimized scenes for games, cinematic projects, and virtual experiences.
With a strong eye for detail and storytelling through environment design, my work focuses on atmosphere, realism, and player immersion. One of my recent projects, Shadows of the Forest, showcases my ability to build compelling natural landscapes using real-time rendering techniques.
Whether you're looking for stylized landscapes or photorealistic settings, I bring creativity, technical skill, and reliability to every project.
Work Terms
I’m available for both short-term and long-term projects. I work flexible hours and can adapt to your time zone for smooth collaboration.
Communication: I respond promptly via Guru messages, email, or Zoom—whichever you prefer.
Workflow: I provide regular updates, previews, and accept feedback at key milestones.
Revisions: I offer reasonable revisions to ensure the final result matches your vision.
Payment: I prefer milestone-based payments through Guru SafePay for clarity and security.