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About

I'm a 3D modeller with 3-4 years of 3D job experience. I started as a hobby almost a decade ago and I'm currently freelancing.

I have worked as a full-time team member and as a part-time/per job freelancer. I also have an IT-engineering degree.

I have experience in high/mid poly hard surface modelling, low poly modelling, character sculpting, likeness sculpting, modelling for 3D print and Substance Painter texturing.

I can also do all of the basics like UVs, rigging, rendering, baking and so on.

For software I use mainly Blender, 3ds Max, Zbrush and Substance Painter.