Animation reel, focus in game animation, body mechanics, creature animations, including the animation test that I did for ubisoft, and motion capture works in the second part of the video.
I worked in an indie video game company for 5 years as an animator, focus my work in rigging, skinning, animation, particle effects, and implementing the animations in Unity and unreal engine 4
UE4 animation implementation reel
as you see in the video, I have experience in multiple parts of the production pipeline, this help me to communicate easy with the others members of the team, and the others departments.
I have experience with motion capture, some examples here:
you can check my youtube channel here.
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