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Design & Art animation (2d / 3d / traditional / motion)

3D Character Modeler for Games & Film

$5/hr Starting at $25

I provide high-quality 3D character modelling, rigging, and asset creation for video games, films, and 3D printing. With over three years of professional experience, I specialise in producing clean, animation-ready models with optimised topology, PBR materials, and industry-standard textures.

Deliverables Include:

High-resolution 3D character models with proper edge flow for deformation.

UV-unwrapped assets with efficient texture space usage.

Physically Based Rendering (PBR) materials for realistic or stylised shading.

Game-optimised meshes with controlled polygon density.

Final files in .fbx, .obj, or .blend formats for seamless integration.

This service is designed for game developers, animation studios, and advertisers seeking production-ready 3D characters, mascots, or promotional assets. I accommodate projects ranging from indie games to commercial animations.

Technical Expertise:

Software: Blender, Autodesk Maya, Substance Painter, Keyshot.

Pipeline Compatibility: Supports .stp, .fbx, .obj, and other standard formats.

Industry Standards

Models adhere to real-time rendering requirements (where applicable).

Why Work With Me:

My background in character modeling and rigging ensures that deliverables meet technical and artistic demands. I prioritize functionality—whether for smooth animation, 3D printing durability, or real-time game performance.

For project inquiries, please provide concept art, technical specifications, or reference materials to ensure precise alignment with your vision.

About

$5/hr Ongoing

Download Resume

I provide high-quality 3D character modelling, rigging, and asset creation for video games, films, and 3D printing. With over three years of professional experience, I specialise in producing clean, animation-ready models with optimised topology, PBR materials, and industry-standard textures.

Deliverables Include:

High-resolution 3D character models with proper edge flow for deformation.

UV-unwrapped assets with efficient texture space usage.

Physically Based Rendering (PBR) materials for realistic or stylised shading.

Game-optimised meshes with controlled polygon density.

Final files in .fbx, .obj, or .blend formats for seamless integration.

This service is designed for game developers, animation studios, and advertisers seeking production-ready 3D characters, mascots, or promotional assets. I accommodate projects ranging from indie games to commercial animations.

Technical Expertise:

Software: Blender, Autodesk Maya, Substance Painter, Keyshot.

Pipeline Compatibility: Supports .stp, .fbx, .obj, and other standard formats.

Industry Standards

Models adhere to real-time rendering requirements (where applicable).

Why Work With Me:

My background in character modeling and rigging ensures that deliverables meet technical and artistic demands. I prioritize functionality—whether for smooth animation, 3D printing durability, or real-time game performance.

For project inquiries, please provide concept art, technical specifications, or reference materials to ensure precise alignment with your vision.

Skills & Expertise

3D Animation3D Character Animation3D DesignAdobe After EffectsAnimated VideoAnimationCamera AnimationCharacter AnimationMotion AnimationVideo Production

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