Hi, I’m Aman Kumar, a passionate 3D Game Artist who enjoys creating characters, game assets, and visually engaging scenes for real-time applications.
My work combines creative design with technical workflows, focusing on clean modeling, efficient topology, and detailed texturing. I like exploring stylized and semi-realistic styles while building assets that work well in modern game engines.
I use tools such as 3ds Max, Blender, Substance Painter, Unreal Engine, and Autodesk Maya to bring ideas into digital form.
Through my projects, I aim to showcase strong visual storytelling, technical accuracy, and creative problem solving.