am a C++ developer with over a decade of experience building performance-critical systems where correctness, stability, and long-term maintainability matter more than trends. My background spans low-latency engines, complex simulation code, networking layers, and tooling used in production environments. I work comfortably across modern C++ standards while still understanding legacy codebases and the tradeoffs they impose. I value clean architecture, predictable behavior, and clear ownership of abstractions. On past projects I have collaborated closely with designers, QA, and operations teams, translating specifications into reliable implementations and taking responsibility from initial design through deployment and long-term support.