Love to create 3D and love to work together with other like minded people on creating video games. Working as a game artist, I have been tasked to create a wide range of game assets, including background props, vehicles, buildings, characters & weapons. I cover all of the aspects of the asset creation pipeline, from conceptualizing, sketching and gathering references, to modeling, sculpting, creating materials and painting textures. I am also experienced with Unreal Engine where I create lighting to test all of my assets. Working for several different clients, I have developed a realistic art style with very strong attention to details and artistic continuity in consideration with the background story. I am also a very good traditional illustrator and drawer and I love to spend my free time sketching and designing creatures and monsters. My side project includes creating monsters and background assets to populate a new sci-fiish/Avatar styled world.