Anything concerning 3D Art, especially for video games.
Working as a game artist, I have been tasked to create a wide range of game assets, including characters, environment, props, etc...
I cover all of the aspects of the asset creation pipeline, from conceptualizing, sketching and gathering references, to modeling, sculpting, creating materials and painting textures.
Working for different clients, I have developed a realistic art style with very strong attention to details and artistic continuity in consideration with the background story.
I am also a very good traditional illustrator and drawer and I love to spend my free time sketching and designing creatures and monsters. My side project includes creating monsters and background assets to populate a new sci-fiish/Avatar styled world.
Work Terms
Any time, I'm flexible