I have 7 years of experience in the videogame industry, working as a freelance, contractor and full time employee. My areas of expertise are concept art, fantasy illustration, pixel production, pixel animation and comic production. Additionally, I have programming skills since I have a degree in Computer Science. The tool I use the most is Photoshop, but occasionally I work on Clip Studio, Tiled, Blender and Game Maker Studio. When in a team, I usually work on Trello and Slack. I'm familiar with SCRUM and KANBAN.