I create fun, polished 2D game prototypes that bring your ideas to life.Whether you’re an indie developer, student, or small team looking to test your concept, I can help you turn your vision into a working game that feels smooth and ready to build upon.
I focus on clean gameplay design, performance, and clarity, ensuring that every prototype is easy to expand upon. I can handle both the coding and visual side, from gameplay mechanics to basic art and UI integration.
You can expect:
Engaging gameplay loops
Optimized performance and clean, documented code
Simple yet appealing visuals built for rapid iteration
Regular updates and open communication throughout development
Tools I use: Godot and Aseprite