As an IT Engineer specialized in Game Development, I design and build high-quality HTML5 games and interactive applications. My focus is on delivering engaging user experiences, scalable architectures, and polished visuals that meet both creative and technical requirements.
🎮 Game Development
Casino & Slot Games:
Reel mechanics, paylines, cascading symbols, bonus/free spin rounds.
Customizable paytable systems, reel controllers, and localization (multi-language support).
Experience designing Book of Ra–style games, crash/aviator mechanics, and social casino frameworks.
Casual & Arcade Games:
Bubble Shooter, Word Search, Jigsaw Puzzle, Memory Game, Maze Runner, Tetris port, Trivia systems.
Responsive gameplay optimized for web and mobile browsers.
⚡ Front-End Engineering
Frameworks & Tools: PixiJS v8, Phaser, React + Vite, TypeScript.
Animation & Sound: GSAP for smooth motion, Howler for sound integration.
UI/UX Systems: Localized text systems, event-driven UI, polished design with React components.
🔧 Backend & Systems
Server Development: Node.js + Express, SQLite for lightweight database solutions.
Cloud & Integrations: Firebase for real-time data, authentication, and storage.
APIs & Scalability: Modular game logic that can connect to any backend for multiplayer or real-money gaming platforms.
🛠 Additional Expertise
Past experience with Unity, Haxe, and ActionScript, giving me a strong foundation in cross-platform and legacy game systems.
Authoring technical content such as “Web Game Development with PixiJS and TypeScript.”