Prop Modeling & Asset Creation
I create high-quality, game-ready 3D props tailored to fit your project's artistic style and technical requirements. From detailed weapons and vehicles to environmental objects and interactive assets, I deliver optimized models with clean topology, efficient UV layouts, and hand-crafted textures.
Whether you need realistic or stylized props, I focus on balancing visual fidelity with performance to ensure seamless integration into your game engine. I’m proficient with industry-standard tools like Maya, ZBrush, Substance Painter, and Unreal Engine, enabling me to support pipelines for both AAA and indie projects.
Let’s bring your world to life—one prop at a time.