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Programming & Development games (2d / 3d / mobile)

Unreal Engine 5 Level Design & Gameplay

$5/hr Starting at $25

I design and build game levels in Unreal Engine 5, focusing on story-driven and exploration-based experiences.

I create levels that feel immersive, easy to navigate, and engaging to play. My work includes whiteboxing, designing player flow, creating puzzles, setting up environmental storytelling, and building interaction systems using Blueprints.

I’ve developed complete playable levels from early blockout to final polish, including horror and psychological experiences. I test and refine my levels carefully — adjusting layout, scale, lighting, audio, and progression — to make sure players always understand where to go and what to do, while still feeling tension and atmosphere.

What makes me different:

• I prioritize clear player navigation and smooth gameplay flow
• I improve and iterate based on feedback
• I understand how pacing and space affect player emotions
• I build gameplay systems using Unreal Blueprints
• I balance atmosphere with strong gameplay design

Whether you need a level built from scratch, help improving an existing map, puzzle design, or gameplay interaction setup in UE5, I focus on delivering polished, playable, and thoughtful experiences that match your vision.

About

$5/hr Ongoing

Download Resume

I design and build game levels in Unreal Engine 5, focusing on story-driven and exploration-based experiences.

I create levels that feel immersive, easy to navigate, and engaging to play. My work includes whiteboxing, designing player flow, creating puzzles, setting up environmental storytelling, and building interaction systems using Blueprints.

I’ve developed complete playable levels from early blockout to final polish, including horror and psychological experiences. I test and refine my levels carefully — adjusting layout, scale, lighting, audio, and progression — to make sure players always understand where to go and what to do, while still feeling tension and atmosphere.

What makes me different:

• I prioritize clear player navigation and smooth gameplay flow
• I improve and iterate based on feedback
• I understand how pacing and space affect player emotions
• I build gameplay systems using Unreal Blueprints
• I balance atmosphere with strong gameplay design

Whether you need a level built from scratch, help improving an existing map, puzzle design, or gameplay interaction setup in UE5, I focus on delivering polished, playable, and thoughtful experiences that match your vision.

Skills & Expertise

3D GamesGame DesignGame TestingLevel DesignUnreal Engine

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