Producing high-end 3D Models and Renders For Games, Advertising, and Film.
Michael is a creative director and 3D artist specializing in character design, retopology, and culturally resonant storytelling. With expertise in Blender, Maya, and modern animation pipelines, he transforms complex sculpts into clean, game‑ready assets while blending technical precision with humor, culture, and audience engagement. His work bridges tech, art, and storytelling, creating memorable experiences for both Ghanaian and international audiences.