Technical Artist | Computer Graphics TD | Bridging Art & Code with Python, C++, and Creativity
I'm a Computer Science graduate with a minor in Computer Graphics & Multimedia and further specialization in ITI’s Computer Graphics TD track. Throughout my journey, I’ve worked at the crossroads of art and code — creating pipeline tools, automating repetitive tasks, and also getting hands-on with digital content creation. I've worked with industry-standard tools like Maya, Houdini, Unreal Engine, and Unity, and I enjoy diving into the technical-side using Python, MEL, and C++.