versatile 3D Artist & Recent Diploma Holder with a year at BigDay Studio & Shyrankhla, passionate about contributing skills in modeling, sculpting, texturing, and rendering to enhance your creative team.
• Proficient in 3D Game Art, adept at optimizing high-poly models into streamlined low-poly meshes for optimal real-time performance.
• Proficient in PBR texturing, utilizing Substance Painter to produce realistic textures and materials that enhance visual fidelity.
• Specialized in AR/VR development, crafting captivating and interactive experiences at the cutting edge of immersive technology.