3D Artist specializing in hard surface modeling, UV unwrapping, and texturing delivering clean, optimized, and professional assets.
Hello! I’m Pavan Gajghate, a 3D Artist creating clean and optimized hard surface models. I specialize in modeling, UV unwrapping, texturing, baking, and lighting for product renders and game-ready assets.
I have experience working with tools like Maya, Blender, ZBrush, and Substance Painter. My focus is on delivering high-quality assets and game rady assets that are visually appealing and technically efficient. I enjoy working on realistic props, machines, and low/high-poly models.
Outside of work, I enjoy exploring design references and continuously upgrading my skills in rendering and texturing. I'm available for freelance projects and ready to collaborate with creative teams and clients worldwide.
Work Terms
Available for freelance or per-project work. I prefer communication via Discord, WhatsApp, Instagram, fakebook, Linkedin or chat and can deliver within agreed deadlines. Flexible working hours based on project needs. Payment terms are milestone-based or per project.