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Skills

  • 3D Art
  • Blender
  • Rendering
  • 3D Animation
  • Texturing
  • 3D Design
  • 3D Environment Design
  • 3D Modeling
  • Augmented Reality Development
  • Character Design
  • Digital Media
  • Game Development
  • Game Environment Design
  • Graphic Design
  • Materials

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Services

  • 3D Game and Realtime Art

    $25/hr Starting at $50 Ongoing

    Dedicated Resource

    I will create high-quality 3D environments and characters optimized for real-time performance in game engines such as Unreal Engine or Unity. My work is able to cover the full production pipeline — from...

    3D Animation3D Art3D Design3D Environment Design3D Modeling

About

3D Artist - Generalist for Game and Realtime Applications

I’m a 3D Artist focused on Game Development and Computer Graphics, dedicated to creating high-quality, game-ready assets and immersive 3D environments. I specialize in real-time workflows, PBR texturing, and optimized models for Unreal Engine and Unity. My background in Media Informatics allows me to combine artistic vision with strong technical understanding.

I’m always eager to take on new creative challenges and deliver visually stunning results!

Skills & Expertise:

➕ Solid foundation in Computer Graphics, Game Art, and Interactive Media

➕Tools: Blender, Substance Painter, Gaea, Unreal Engine, Unity

➕ 3D Modeling, Sculpting, UV Mapping, Texturing, Lighting, Rendering

➕ PBR materials, Low-Poly / High-Poly workflows, Baking & Optimization

➕ Experienced in Environment Art, Props, and Game Asset Production

➕ Skilled in real-time rendering and engine integration (UE5 & Unity)

➕ Committed to clear communication and efficient collaboration for best results

➕ Always seeking challenging projects that push creativity and technical quality

Work Terms

Usual hours of operation: Mo-Fr 9:00-17:00 (GMT)

Payment terms: 50% Upfront - 50% at Completion

Proffered Communication Style: Text

All further Details for Projects can be discussed

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