Creative technical lead / senior engineer to help your company realize your vision by writing rock solid code in an agile manner.
The first time when I saw an arcade machine was when I was around 12 years old.
I think it was Scramble and I was completely awe-struck by the graphics and sound.
- Even the smell was something out of this world!
From that moment I knew I had to learn how to program these dream machines.
As this was in a time before the internet I had some rough times ahead of me.
I sticked to my goal, by the time I was 20 I had moved to England to work as a games programmer.
It truly was my first dream come true!
As a person I am very dedicated, with clear goals and I have the energy to get there!
In the time since my first job as a games programmer I have used my energy to fulfil projects ranging from smaller web games and architecture of 3D graphics systems to development and release of Android applications.
One of my strengths is to think about architecture overview as well as implementation details and testing. For me it is important to write clean code that is easy to maintain and understand, as well as providing a great user experience.
I am often described as passionate, energetic and with the ability to spread enthusiasm!
For me it is important that everyone in the team knows what our vision and purpose is.
Specialties: 2D and 3D graphics programming and architecture, for instance using OpenGL ES and OpenCL
3D model storage and conversion using Collada or glTF
Java and Android app development.