Ue5 Gameplay loops, levels and cinematic prototypes for studios and indie teams.
My introduction into game dev was joining a small team of AAA and AA peers on a private project. After 6 months cutting my teeth on that project in UE5 I started Ironstack interactive, started my own IP, recently submitted to steam and now sharing what I have learned through contract work.
I'm excited to use what I've learned with other clients and on my own projects to help you!
Work Terms
All work must be clearly outlined before starting. If you do not have a clearly scoped project we can collaborate starting there. I can help create documentation that brings milestones up to production ready handoff.