3D Artist. I love to create geometry and new designs of my own. Can make 3d-concepts and game-ready models of creatures, characters, architecture, vehicles and weapons, assets for visualization and 3D printing. Make highpoly, retopo, lowpoly modeling, UV-unwrapping and mapping. Can create textures, both artificial and procedural, bake normal maps, diffuse maps, AO, displacement and such. Can make Cycles procedural materials, simple animations and visualizations.