Aman Kumar – 3D Game Artist
Hi, I’m Aman Kumar, a 3D Game Artist with over 2 years of experience creating real-time characters, game assets, and cinematic lighting for interactive projects.
My work focuses on building game-ready models with clean topology, optimized geometry, and detailed PBR textures suitable for real-time engines. I enjoy creating stylized and semi-realistic characters, props, and environments while maintaining strong visual quality and performance.
I work with industry-standard tools including 3ds Max, Blender, Substance Painter, Unreal Engine, and Autodesk Maya. I am constantly improving my workflow and learning new techniques to match modern AAA game production standards.
I am always open to collaborations, freelance projects, and opportunities with game studios and creative teams worldwide.