3D Design & Print-Ready Modeling
Art & Design Graduate | Functional 3D Modeling in Fusion & Blender
I am a designer and maker with a Bachelor’s degree in Art and Design from Troy University. My background spans both traditional and digital art, but I am currently focused on the technical side of 3D modeling for 3D printing.
I enjoy the "how" of 3D design—taking a concept and making sure it is engineered correctly to print successfully. I use Fusion for mechanical parts that require precision and interlocking geometry, and Blender for artistic detailing and organic shapes.
I am currently building out my portfolio and am open to a variety of projects, from tabletop gaming accessories to functional household tools or custom prototypes. My priority is providing clean, manifold STL files that minimize print failure and maximize utility.
Areas of Focus:
Mechanical & Functional Design: Using Fusion to create parts with specific tolerances, snap-fits, or modular connectors.
Artistic Detailing: Using Blender to add texture and form to functional models.
Print Optimization: Designing with real-world constraints in mind—optimizing wall thickness, orientation, and "printability" for FDM or Resin machines.
My Goal:
To help anyone—from hobbyists and GMs to inventors and makers—turn an idea into a reliable, 3D-printable reality. I aim to provide high-quality files that take the guesswork out of the 3D printing process.
Work Terms
I prefer to use milestones. I'll begin working when the next milestone has been funded.
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