Game Props, Environment Art & Creative Design
Hi, I am a 3D artist and graphic designer specializing in game props, environment assets, texturing, and visual design. I create game-ready assets with clean topology, UV mapping, and high-quality textures using Autodesk Maya, Adobe Photoshop, and Substance 3D Painter. I focus on quality, detail, and on-time delivery.
Work Terms
I prefer milestone-based payments. 50% upfront and 50% upon completion. Two revisions included. Delivery time depends on project scope and complexity.