I am a Technical Artist/animator with 3+ years' professional experience with Unity, including AR and VR. I also have 4+ years 2D design/animation experience with Adobe Creative Cloud (Photoshop, Illustrator, After effects, Premier etc).
My skills include 3D Modelling (High & low poly), rigging & Animation in Blender, 3DS Max & Maya, and producing textures & PBR materials with Substance. I have professional experience with C#, touching on SwiftUI in Xcode, and have used Unreal's blueprint system in my spare time. I have also touched on frontend web design in my spare time with HTML and CSS.