Bring digital humans to life with cinematic realism and fluid motion. As a freelance 3D artist specializing in MetaHuman creation and animation within Unreal Engine, I help studios, developers, and content creators elevate their projects with high-fidelity characters and dynamic performances.
Services Offered:
Custom MetaHuman Character Design Tailored digital humans with unique features, hairstyles, clothing, and textures—built for games, films, virtual production, or immersive experiences.
Facial & Body Animation Motion capture integration, keyframe animation, and facial rigging for expressive, lifelike performances.
Unreal Engine Integration Fully optimized MetaHuman assets set up with LODs, shaders, lighting, and animation blueprints—ready to plug into your Unreal Engine scene or cinematic.
Lip Sync & Dialogue Animation Precise sync to voice-over for narrative scenes, cinematic trailers, or real-time storytelling.
Virtual Production & Real-Time Rendering Support for virtual sets, live camera tracking, and interactive scenes using Unreal Engine’s cutting-edge tools.
Tools & Skills:
Unreal Engine 5 | MetaHuman Creator | Quixel Bridge | Maya/Blender | Faceware | Live Link | Sequencer
Deep understanding of real-time character pipelines and performance capture workflows
Experience with gaming, film, metaverse, and virtual reality projects
From concept to final render, I deliver high-quality digital humans that feel real, move naturally, and captivate your audience.
Let’s create characters that connect.
video animation and rigged character link- https://drive.google.com/file/d/1mm-sAMO_5MM9hpHumK39koQGA69o4fHu/view?usp=drive_link