Lviv, L'vivs'ka Oblast', Ukraine
$8/hr · Starting at $50
High poly modeling (digital sculpting), low-poly, texturing (PBR and hand painted), creating LOD for games. Geometry and tiling textures for Cryengine (3 and 5).
Warszawa, Mazowieckie, Poland
$40/hr · Starting at $25
Services: - highpoly modeling - lowpoly modeling - PBR modeling - photo realistic rendering - texturing - 3D animation - rigging - 3D sculpting - game ready models - unwrapping - product rendering
Ikorodu, Lagos, Nigeria
$40/hr · Starting at $150
I am a 3D character artist and digital sculptor with 5years of extensive experience in 3d modeling, digital sculpting, and environment design texturing and rendering along with 3d printing and 3d sca
Rostov-on-Don, Rostov, Russian Federation
$5/hr · Starting at $25
I have skills in creating low\high\mid poly models of props, weapons, environment and vehicles, PBR and procedural texturing, creating trim sheets, references searching.I can comply with the establish…
Kiev, Kiev, Ukraine
Past Earnings
$20/hr · Starting at $100
Game-dev team proficient at: 1) Character creation 2) Low-poly PBR: 3) Environment creation: 4) Animation Very confident Unity users, can work for UE4 as well.
Melbourne, Victoria, Australia
$22/hr · Starting at $25
Hardsuface modelling, digital sculpting, PBR rendering and texturing. - Modo - Zbrush - Maya - Substance Painter - Quixel Tools. - Photoshop - Marmoset toolbag - 3D Printing.
Grand Rapids, Michigan, United States
$45/hr · Starting at $25
Exemplary 3D modeler and virtual reality programmer excelling in both hard and soft-surface modeling. Excellent ability to work from reference and have a keen eye for shape, form and structure. Quali…
Islesford, Maine, United States
$15/hr · Starting at $25
As a result of my modding and game development experience, I have worked extensively with asset creation tools, including but not limited to Blender, Substance Painter, GIMP, Photoshop, 3DS Max, Audac…
New Delhi, Delhi, India
I am proficient in the vast array in managing and configuring Routing & Switching having more than 1.5 years of Experience and CCNA CNNP Certified.
Dnipro, Dnipropetrovs'ka Oblast', Ukraine
$8/hr · Starting at $25
3d modeling, photorealistic renders, UV, PBR, cycles engine, stl, obj, fbx, 3dx, creo, solidworks, ...
$10/hr · Starting at $35
Created 3d models, texturing PBR, converted props to engeen (UE4, Unity), simulated in marvelous designer
Almeria, Andalucia, Spain
$20/hr · Starting at $40
I will model your concept/designs, expert in Subd modelling, Uvtexturing, Pbr materials Obj and Fbx assets
Dallas, Texas, United States
$50/hr · Starting at $35
I am a Freelance 3D Artist with more than 15 years of experience in the video game industry creating vehicles, architecture, weapons and props. I am skilled at both hard surface and organic modeling.
Jahania, Punjab, Pakistan
$21/hr · Starting at $160
Bring Your Product Ideas to Life with Stunning 3D Visualizations I specialize in creating realistic, high-quality 3D product visualizations to showcase your designs in the best light. Whether for mark…
Winter Park, Florida, United States
$20/hr · Starting at $50
Hello! I am a 3D modeler specializing in characters. I work inside of Zbrush and Maya for my modeling, and I texture with Substance Painter/Designer and Photoshop. I can work in various styles, from s…
dublin, Dublin, Ireland
3d modelling. Organic and hard surface. PBR workflow. Character concepts. Environment design. Props. UVs. Texturing. Shaders. Maya, Substance Painter, Zbrush, Mudbox, Unreal Engine. Arnold. Understand…
Shimla, Himachal Pradesh, India
$9/hr · Starting at $30
I am a 3D hard surface modeling and texturing artist with over 2 years of experience. I am proficient in game modeling and texturing, product design and visual development.
Sunnyvale, California, United States
$25/hr · Starting at $200
Services: 3D Modeling, 3D Animation, AR, VR, A/R, V/R, Texturing, 3D, Mocap, Motion Capture, PBR, Rendering
Wroclaw, Dolnoslaskie, Poland
$10/hr · Starting at $25
I can provide to you a top quality 3D models optimized for Unity 5 and Unreal 4 engines, also with proper implementation in those engines with PBR or traditional shader usage.
Tombar, Kebili, Tunisia
Design character (human, monster, robot, animal) for game and cinematic purpose . Sculpting retopologizing Baking maps Texturing using pbr map and traditional map