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  • ZBrush
  • Design
  • Autodesk Maya
  • Marmoset
  • Substance Painter
  • Artist
  • Graphic Design
  • UV Mapping
  • 3D Design
  • 3D Modeling
  • Adobe Photoshop
  • Art Director
  • Btl
  • Character Design
  • Concept Art

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  • 3D modeling and Digital Sculpting

    $20/hr Starting at $160 Ongoing

    Dedicated Resource

    3D modelling for game or photo compositing. Modelling, sculpting, in-game topology and texturing, presentation and concept art for film and games.

    3D Design3D ModelingArtistAutodesk MayaConcept Art
  • Retail Art Director

    $20/hr Starting at $120 Ongoing

    Dedicated Resource

    Skilled art director with over 9 years working in creativity and graphic process. Fully capable to go around key visual and POP design. Standard workflow: Adobe Creative Suite. Up to do brainstorm and...

    3D3d CompositingAdobeAdobe Creative SuiteArt Director
  • Logo and Graphic Designer

    $20/hr Starting at $80 Ongoing

    Dedicated Resource

    Skilled as an art director, have been working in the creative field for over 10 years. Specialized in retail / BTL design, can deliver polished printed and concept artwork. Can use 3D for compositing...

    3D DesignAdobe PhotoshopArt DirectorArtistBranding
  • Character design

    $25/hr Starting at $200 Ongoing

    Dedicated Resource

    Character design fully capable of delivering a full character design project. Able to go around low to high poly as well as UV mapping, retopology and texturing. If you have gotten a high poly model and...

    3D ModelingAdobe PhotoshopAutodesk MayaCharacter DesignDesign


Art director and 3D artist. Graphic Design | Game | Digital Sculpt

I am a skilled art director working on graphics and creative positions for over 9 years. I also have acquired extensive experience in contrasting disciplines that would meet your expectations, such as Branding Design, Publicity and Advertising, Retail Art Director, 3D Modeling and Render for key visual composition and POP.

Graduated with a Bachelor degree in publicity and advertising and a diploma in brand communication management with a wide graphic design workflow using the main software found in the industry nowadays for graphic design as well as 3D, light and rendering process. I am Fully capable to go around graphic design, POP design and retail campaign, character and props for games, in-game retopology and texturing and rendering in real-time.

Work Terms

I basically use in my workflow:
- Adobe creative suite
- Zbrush
- Maya
- Marmoset
- HeadUs UV Layout
- Substance Painter

For more pieces of my portfolio, please visit the links below: