Bringing Imagination to Life – Expert 3D Props for Games
I’m a passionate 3D Props Artist with a strong eye for detail and a drive to create immersive, believable environments. With 3 years of experience in the 3D industry, I specialize in creating high-quality props for games, using tools like Blender, ZBrush, and Substance Painter.
My journey began with a love for storytelling and world-building, and over time, I’ve honed my skills in modeling, texturing, and optimizing assets for real-time engines like Unreal Engine and Unity. Whether it’s a weathered sci-fi crate or an ornate medieval throne, I strive to make every asset tell its own story.
Work Terms
Availability: Monday – Friday | 9 AM – 6 PM (GMT+5)
Payment Terms: Flexible – Milestone-based or hourly contracts accepted via this platform.
Communication: I respond within 24 hours and prefer structured updates direct messaging on this platform.
Deliverables: I provide clean topology, organized UVs, and game-ready assets in your preferred formats (.FBX, .OBJ, .BLEND, etc.).
Revisions: Reasonable revisions included to ensure satisfaction and alignment with your creative vision.
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