I build interactive 2D/3D experiences — simulators, configurators, and immersive tools that make complex things simple.
Creative technologist based in Australia. Self-taught across 15 years, working across web, mobile, 3D, XR, and generative AI. I work as a single point of contact — design, development, and deployment — with no hand-offs and no translation loss.
My focus is projects where the interaction is the product: a training simulator that replaces a two-day induction, a configurator that closes the sale on the website, a quoting tool that removes the back-and-forth.
CLIENTS & BRANDS
Global aerospace, luxury, and automotive brands · independent businesses across Australia and Europe.
Work Terms
01
You talk to the person building it. No account manager relaying your feedback, no handoff between design and dev — I do both, start to finish.
02
I deliver something clickable fast. Most projects have a working prototype within the first week — so you can validate the idea before committing to the full build.
03
I work across the full stack — web, mobile, 3D, XR, AI. If your project crosses disciplines, that's not a problem, it's where I'm most useful.
04
Everything is yours at the end. Full source code, no lock-in, no ongoing dependency on me unless you want it.
05
Australia-based, AEST timezone, ABN registered. You're dealing with someone local — same business hours, no offshore friction.